For the complete documentation index, see llms.txt. This page is also available as Markdown.

Changelog

0.2.11 - Map Switching, Item Rules & More Pools

  • Added a map-switching function - you can view any map you have access to from anywhere in the game.

  • Flash Talismans can now be used on your own Kamigotchi.

  • Offensive items may now only be used on enemy Kamigotchi while they're harvesting on a node.

  • The recipes for Apology Letter, Spirit Glue, Animistic Potion, Flash Talisman, and Toadstool Liquor have all been adjusted.

  • Two new liquidity pools are available: MUSU / Pinecones and MUSU / VIPP.

  • The token portal has been redesigned. It's better now.

  • Several other small UX tweaks and upgrades!

0.2.10.4 - Item Pools

  • Item pools are now live inside Kamigotchi! You can buy, sell, and provide liquidity without ever leaving the game.

  • Access them straight from the menu - no need to be at a specific place in-game.

  • Four pools are available at launch:

    • MUSU / ONYX Shards

    • MUSU / Wooden Sticks

    • MUSU / Stones

    • MUSU / Scrap Metal

  • We can and will add more pools. You are welcome to suggest ideas on our Discord.

Balance Changes

  • The Curse Tablet now only ends on Kami death.

  • The Shady Path is now level capped to 15.

0.2.10.3 - Gacha Reroll Hotfix

  • We fixed an edge case in Gacha rerolls that could have allowed a malicious user to exploit the reroll system!

  • We also swept the world's entire history to see if this bug was ever used. It was not - we caught this pre-abuse.

0.2.10.2 - Scavenge Rewards Hotfix

  • You can now open scavenge bundles no matter how many items you've stored up!

  • Previously scavenging could fail when players built up a truly huge number of scavenges and tried to redeem them at once.

  • No items were ever lost!

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